Engorged Carrion Crawler

Engorged Carrion Crawler
Hit Dice: 7d8+28 (56 hp)
Initiative: 2
Speed: 30ft. (6 squares), climb 15ft. (3 squares)
Armor Class: 19 (-2 size, +2 Dex, +9 Natural), touch 10, flatfooted 17
Base Attack/ Grapple: +5/
19
Attack: Tentacle 9 melee (paralysis)
Full Attack: 8 Tentacles +9 melee (paralysis) and bite +4 melee (1d6
3)
Space/Reach: 15ft./10ft.
Special Attacks: Paralysis
Special Qualities: Darkvision 60ft., Scent
Saves: Fort +6, Ref +4, Will +7
Abilities: Str 22, Dex 14, Con 18, Int 1, Wis 15, Cha 6
Skills: Climb +12, Listen +8, Spot +8
Feats: Alertness, Combat Reflexes, Track, Ability Focus (paralysis)
Environment: Underground
Organization: Solitary
Challenge Rating: 6
Treasure: None
Alignment: Always Neutral

Paralysis: Those hit by a Engorged Carrion Crawler’s tentacle attack must succeed on a DC 15 Fortitude save or be paralyzed for 2d4 rounds. The save DC is Constitution based. A paralyzed creature is considered to have a Str and Dex of 0 and is thereby helpless.

Skills: Engorged Carrion Crawlers have a +8 racial bonus on Climb checks and can always choose to take 10 on climb checks, even if rushed or threatened.

Engorged Carrion Crawler

Hidden Streets stevencannnon